The idea of multiple Unit builds/turn has cross my mind, but i'm not sure of my opion yet on it. However, he idea of a Trade Unit upgrade (Caravans to Freight) is fairly good, in that it parallels the Settle to Army of Slaves to Engineer unit upgrades.
I made a Freight Unit and put it in the Future Units downloads BTW, and what was hard was trying to depict a Trade Unit that looked well-placed in all 4 Eras of technological development. If we had such a upgrade we could depict the Trade Unit(s) better.
Any idea that would make conscription a more useful or of strategic importance in-game would be cool! Or i may just need a hint on how to use them beter than i do now. ;)
The post on Automatic City Conscripts Idea... (Minutemen!) may add some further possible thoughts. http://c-evo.org/forum/p-466-2.html
Posted 5-Feb-10 22:58 by Cor'e =)
