Add a file or link: Public content management
Version 1.1.1, released 18-Jul-08. The package includes a map editor and the AI development kit.
Size: 2462k
Localizations
Need to be copied into the installed game, overwriting the existing text files.
Currently available:
German for 1.1.x Size: 119k Downloads: 14611 Posted 28-Mar-09 by Jörg Schult
Italiano for 1.1 Size: 58k Downloads: 4805 Posted 21-Feb-09 by Bultro
Russian for 1.1 Size: 55k Downloads: 3061 Posted 22-Dec-08 by alekserge
Czech for 1.1.1+ Size: 173k Downloads: 3741 Posted 25-Jul-08 by LFK
Traditional Chinese for V1.1x Size: 72k Downloads: 1977 Posted 18-Jun-08 by NapTID
Simplified Chinese for V1.1x Size: 75k Downloads: 1632 Posted 18-Jun-08 by NapTID
Albanian for Size: 25k Downloads: 1668 Posted 22-Feb-08 by Bujar Klaiqi
Serbian for 1.0.x Size: 114k Downloads: 3020 Posted 30-Mar-07 by Sasa Milenkovic
Portuguese (Brazil) for 0.14.x Size: 44k Downloads: 11464 Posted 31-Oct-06 by deguix
polish for 1.0.1 Size: 86k Downloads: 6531 Posted 12-Oct-06 by Mateusz 'Eugen' Bartkowski
romanian for 1.0.x Size: 97k Downloads: 3679 Posted 21-Sep-06 by Dan Lungescu
French for 1.0.1 Size: 49k Downloads: 21536 Posted 14-Jul-06 by Thierry Houeix
Hungarian for 0.14 Size: 52k Downloads: 7797 Posted 2-Dec-04 by Geza Gabriel
Bulgarian for 0.13 Size: 369k Downloads: 6259 Posted 20-Mar-04 by
Installation of add-ons: Most downloads are ZIP files. Usually, you just
have to copy the files contained there to the folder
where you installed the game. If the ZIP contains folders, copy the files from
there to the corresponding subfolder of the program. In
case of a different installation procedure, there should be a textfile included
that describes it.
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Development snapshot of version 1.1.2 allowing AI development with C#. (No other changes.)
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Size: 1636k Downloads: 1870 Posted 6-Feb-11 by Steffen |
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The Delphi 4 source code of version 1.1.1. See included readme.txt for hints.
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Size: 310k Downloads: 4424 Posted 18-Jul-08 by Steffen |
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This is a blank AI template for C++, including a basic framework, a library of helper functions, and a deterministic random number generator. Included is a sample project for MS VC++ 6.0, MS VS 2003, and a batch/make file for MinGW. Also included is the old code for HAL AI for inspiration. New: fixed a bug in protocol.h, added a helper function.
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Size: 92k Downloads: 7653 Posted 1-Dec-05 by Charles Nadolski |
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This is my first attempt of a tribe creation.It\'s come with two
Tribes:The Tediz and the S.H.C(Squirrel High Command).All of then
from the games Conker Bad Fur Day and Conker Live&Reloaded.The graphics
are taken from the game\'s artwork.All credits goes to the creators of the games that I mentioned above.
This pack contains a map that I made:The Cubes of Zoe,hope u Like it.
The conversion of all units goes to me,Mortalitvs.Enjoy!
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Size: 218k Downloads: 53 Posted 28-Apr-12 by Mortalitvs |
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Extended Nations is a mega tribe package containing many additional tribes to c-evo. Included with the package is a utility to select between tribes that support the new \"nation flags\" format for representing tribes, or the old \"leaders\" method of representing tribe by which era they are in. The selection utility can also be used to choose which tribes are active for a new game.
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| Posted 23-Jan-12 by Charles Nadolski |
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The CN Terrains package contains several different terrains for c-evo, including a high-color improvement over the standard terrain, martian terrain, and alien/fantasy terrain. A small utility is included to conveniently switch between the different available terrains.
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| Posted 23-Jan-12 by Charles Nadolski |
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C-evo Editor, a user-friendly, open source editor for tribe files.
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| Posted 23-Jan-12 by Charles Nadolski |
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this version does pretty good agaist the other AI\'s once it gets aircraft. Have a look at the tournament result table.
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| Posted 28-Apr-10 by uli |
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BugFixes and Minor improvements in the last version of CapitalAI - No city building or attacks - Extremely fast science development - Cooperates well with other instances of Capital AI; best in groups on small land maps
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Size: 153k Downloads: 2252 Posted 10-Dec-09 by retudin |
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A tutorial and HOWTO for beginners. The zip file has a tutorial map and a step-by-step tutorial, as well as a HOWTO describing some basic concepts in more detail.
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Size: 23k Downloads: 4616 Posted 10-Dec-09 by Samiam |
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Some insane level games played in c-evo 1.1. With comment
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Size: 318k Downloads: 1615 Posted 1-Dec-09 by retudin |
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This package is the 1st in my Tools for Tiles project. It is currently Beta, but works great. Includes:
Two working versions of my C-Evo Tiler utility, which extracts Tiles from & rebuilds Tiles into Tile Sheets for C-Evo.
Two very helpful Large Tile Sheet templates to get started creating/modding your own Tile Sheet(s).
And, i just added how to join the Beta Tile Sheet Program, where volunteers can trade feedback for a chance to play with the newest Tile Sets i have made for C-Evo.
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Size: 837k Downloads: 1061 Posted 7-Nov-09 by Cor\'e =) |
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For people who like to play in the modern time I changed some modern unit design. Especial tanks and aircrafts. Now there is also the C&C Mammoth tank and MLRS available ;)
The graphics are suitable for Linux and Windows. C-Evo 1.1.1
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Size: 153k Downloads: 4291 Posted 13-Mar-09 by moppelg |
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Hello Guys,
I have designt some maps. On most of the maps the human player has a good starting point: The human position lies on a bridge point between several enemys, and he has a little continent for settlement. On some maps are additional ressources added. Must See!
Mike
PS: On some maps the location of cities is marked with a placed road.
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Size: 15k Downloads: 5140 Posted 24-Jan-09 by mifudd |
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This is the old AI module V0.3, no need to download it if you already have Seti V0.3. Plays 0.14-rules, but comatible with C-evo V1.1. The AI uses bombers and transport planes.
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Size: 121k Downloads: 4366 Posted 14-Nov-08 by Frank M. |
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Stupid & very passive, but able to win (if enemies let him build the spaceship). Talkative, builds wonders, uses aircraft carriers and loves engineers :)
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Size: 57k Downloads: 3494 Posted 27-Oct-08 by artificial |
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If you want to play C-evo under Linux using Wine, you should replace all graphics files with these. They look the same, but fix a display problem.
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Size: 753k Downloads: 1812 Posted 23-Jul-08 by spam.maps |
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Peaceful and diplomatic. Land maps only.
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Size: 107k Downloads: 7409 Posted 20-Jul-08 by Ferenc |
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Hi, this is my version of C-evo in Albanian, is ready to play.
This game have translated the \"language\" and \"help\" file and is created a new tribe \"Illyrian\" only that is show like \"Ilirët\", how is spelling in Albanian. Thank you very much. Bujar Klaiqi
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Size: 0k Downloads: 1324 Posted 22-Feb-08 by Bujar |
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contains information about what settler type units can do and how many full engineer turns (300 MP) it takes. The purpose of this table is to provide a quick reminder of in-game information for those familiar with it. Hope it is useful.
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Size: 30k Downloads: 3624 Posted 16-Nov-07 by strannik |
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- Some of my hard games, using different strategies.
- Rules(not the basics, but more structured and at some points more complete than the manual)
- Analysis: Kind of technical analysis of the relative power of buildings, wonder ranking,
- Limited discussion on scouting end war strategy
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Size: 550k Downloads: 5021 Posted 25-Sep-07 by retudin |
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Mapa do mundo com riqueza de detalhes e muito realismo.
Carefully elaborated map with too realism
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Size: 11k Downloads: 10212 Posted 22-Jul-07 by Antônio Silva FIlho |
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Everything is now neatly hosted (Maps, Tools, etc) - even with Mirrors. Click the above to get on a site where you\'ll find the usual files... Version-6 and its three new Nations (Adding to the previous 10), an updated Sci-Fi Localization, a maps pack & bonus stuff like PreViewer books. Please DO consult the XW-Read1st.txt(s) found in any of those Zips for more details... Enjoy. ;)
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Size: Variablek Downloads: 6442 Posted 20-May-07 by Zyxpsilon |
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Two variations for Terrain.bmp
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Size: 139k Downloads: 4587 Posted 1-Apr-07 by Sipos |
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This is a tribe of Mythology and Folklore creatures from around the world. Hope you enjoy it.
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Size: 242k Downloads: 7682 Posted 22-Mar-07 by Vynnix |
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My map of Earth (+my New Zealand game played on it)
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Size: 146k Downloads: 11161 Posted 10-Jan-07 by Retudin |
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Home of the Portuguese (Brazilian) Translation and C-Evo Changer. Required JavaScript enabled to enter. Latest update: Changes to site.
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| Posted 31-Oct-06 by deguix |
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An earth map that I received from someone who called himself \"Forsail\" but did not tell his email address.
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Size: 38k Downloads: 10220 Posted 13-Aug-06 by Steffen |
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The Scots' tribe pack features a few new units: Highlandmen, Clansmen, Highlander and Jacobites. Also the settler icon has been modified, it's definetely not the right weather in Scotland to plow wearing underwear ;-)
The tribe comes with three different flags representing the celtic phase, the kingdoms of Scotland and the modern scottish society.
In order not to interfere with the traditional Edinburgh-Glasgow rivalry I've chosen the historic religious center Dunkeld for capital.
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Size: 22k Downloads: 8223 Posted 4-Jul-06 by HaraldB |
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The aim of that AI is to get the technologie as fast as possible (by using diplomacy or by war with uncooperativ nations) and to defend its territories as well as possible. Of course the only aim is to build the space ship fisrt, if necessary
- by declaring and conducting war or
- by sharing the victory with allies...
Playing against multiple instance of this AI should be an interresting challenge.
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Size: 143k Downloads: 7898 Posted 18-Jun-06 by Jean |
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This is an update to the usual XWorlds mod pack.
10 Nations (XCom, Heroes, Galaxians, etc.) and their numerous special or regular units, Sci-Fi Localization (complete, now!), plenty of maps (well, only those who are entirely finished.), files that fix the standard defaults (just for the fun of it)... and so on.
Enjoy the whole thing and keep on playing our precious cEvo.
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Size: 2377k Downloads: 5137 Posted 11-Jun-06 by Zyxpsilon |
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Another visualization of the C-evo tech tree.
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Size: 146k Downloads: 8649 Posted 26-May-06 by Steffen |
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LOTR mod (tribes, advances, city improvements- no modern ages). Mordor,Elves,Gondor,Rohan...
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| Posted 7-Feb-06 by Werst |
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Civ-S will attempt to win by either defeating all other nations or by completing the transstellar colony ship, whichever comes first. Features include overseas attack, invasion and colonisation.
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Size: 110k Downloads: 8663 Posted 30-Jan-06 by Steve Barth |
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Update of my Lord of the Ring tribes. Gondor now has more units and several new ships, Orcs now have some new monsters. Also I changed cities of Gondor. Thanks for more than 900 downloads and enjoy!
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Size: 195k Downloads: 10267 Posted 23-Oct-05 by Elrond |
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A set of maps on which all players have (almost) the same conditions. Maybe too
boring to play, but perfect
for AI testing: Watch different AIs evolve parallel in identical
environment. The maps have a different character ranging from early clash to
complete separation before air transport is available.
Package update: Three new maps!
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Size: 25k Downloads: 8331 Posted 29-Sep-05 by Steffen |
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Romanian and other tribes.
Pentru români: natiunea româna, cea geto-daca, plus localizarea româneasca si traducerilor unor natiuni neincluse în pachetul de baza.
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| Posted 8-Sep-05 by Dan Lungescu |
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If you get no sound because your system is one of the few and old which don't have an MP3 codec installed, try this link.
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| Posted 30-Aug-05 by Steffen |
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Same Concept-Equal map with hills changed to mountains correction (now permits hydro-power for cities). [12 mostly grassland/plains mountain interconnected/defendable continents with the same number of mostly deers/silks special resources and river forests on each continent.]
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Size: 2k Downloads: 5980 Posted 13-Jul-05 by |
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Tester of AI algorithms' effectiveness renamed to Map Tool now. The MapTool allows estimating efficiency and comparing performance and accuracy of various AI algorithms for map analysis functions and procedures written in Delphi. MapTool also is suitable for mapmakers in creation preview Bitmap. Interface is improved; Possibility to display array represented data is added; The A* pathfinding realization are added; And some other minor changes are done.
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Size: 464k Downloads: 5273 Posted 3-Jun-05 by Rassim Eminli |
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First stable version of Sample AI Module (compiled dll and free delphi source code included), please read readme.txt file for details. Based in standard CustomAI, so Stephen documentation is compatible, but more modular aproach. Only some minor changes in logic structure and support for a user definable order in diplomacy, but lots and lots of bug fixes.
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Size: 187k Downloads: 5008 Posted 29-Apr-05 by Pablo |
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Empty maps of non-standard dimensions (e.g. quadratic) usable as templates for new maps.
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Size: 3k Downloads: 4756 Posted 21-Mar-05 by Steffen |
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Shah AI module v00.01 for cEvo 0.14.0
Some major bugs are fixed. Wrong sequence of advances research and omission of some unit design were also fixed.
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Size: 74k Downloads: 6794 Posted 17-Mar-05 by Rassim Eminli |
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Java interface to cEvo with integrated tools (pathfinding,formations detection and inspector) and sample ai. Updated for cEvo 0.14.x
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| Posted 8-Jan-05 by backlog |
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Drawn up the advance tree. With "allows of", military benefits and some available units.
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Size: 188k Downloads: 8293 Posted 25-Dec-04 by RRR |
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Contents:Czech translation, The Borg tribe, The Czechs tribe, Pre-Translator utilityNews: - added czech translation for C-evo 0.14.0 (hopefully 0.14.x) - minor changes to the Borg and Czechs tribes to be fully compatible with C-evo 0.14.0
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| Posted 14-Nov-04 by Martin "LFK" Slancar |
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Warrior AI (+source) and "Unofficial" C-Evo Mod here.
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| Posted 3-Nov-04 by Dark Lancer |
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Map of northern hemisphere
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Size: 22k Downloads: 12274 Posted 6-Oct-04 by Henk Overtoom |
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Star Wars c-evo mod converts entire Civ Evolution to famous SW universe.
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| Posted 22-Jun-04 by CommanderZ |
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Here are some of my first maps.(one of witch I like to use to test out new AIs, mostly)
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Size: 3k Downloads: 7609 Posted 23-Apr-04 by Steven Boyd |
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Nation pack for Slovenes - country bordering Austria, Italy, Croatia, Hungary.
Read about Slovenian history: www.nationmaster.com/encyclopedia/Timeline-of-Slovenian-history; www.uvi.si/eng/slovenia/in-brief/history/
and of Great Counts Of Celje (Cilli, Celeia): http://66.1911encyclopedia.org/C/CI/CILLI_ULRICH.htm
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Size: 15k Downloads: 7015 Posted 29-Feb-04 by Jure Dolzan |
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Files needed to install a Macedonian Nation - flag, colours, town names etc...
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Size: 4k Downloads: 6259 Posted 13-Oct-03 by Àëåêñàíäàð Íå÷àêîâñêè |
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Brazilian tribe updated to 0.12.0, with the new spy unit. Have fun!!!
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Size: 109k Downloads: 11276 Posted 23-Jul-03 by Alexandre Freitas |
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Some maps that I made originally for myself only and my own games and tactical experiments. Now I wanted to share them with others. Have a nice play and feel free to comment them ;-)
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Size: 34k Downloads: 8291 Posted 16-Jul-03 by pIX |
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The first program to change Civ Evolution configurations! With this utility you can add 6 players, 99.999.999 AD for init year, select tribes, AIs, terrain and sound and map packs, install patches, and export some other things to Civ Evolution.
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Size: 568k Downloads: 9691 Posted 1-Jul-03 by Diego Marcos |
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Like XWorld a complete scenario in itself. Contains the furry tribes (centaur, chakat, foxes, krrn, werwolves) complete with new towns, textures, leaders and so on. Included is also a simple program to select/deselect tribes before starting cEvo. V0.3
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Size: 240k Downloads: 8535 Posted 3-Jun-03 by Markus Pristovsek |
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Downloaden zahlt sich aus! Verbesserungen auf allen Ebenen, gegenüber der vorherigen Version meiner Tribe. Sicher eines der besten Nation Pack dieser Site. Einfach *.bmp unter \graphics und *.tribe unter \tribes. Viel Spaß!!!
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Size: 55k Downloads: 8068 Posted 6-May-03 by Blümel Rudolf |
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Several fighters, bombers, transport planes and choppers. A Hungarian tribe module. Some Amazons.
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| Posted 14-Nov-02 by Levente |
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Very small soundpack with simple sounds. Just unzip and copy the sound folder into the cEvo directory.
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Size: 394k Downloads: 13915 Posted 24-May-02 by Christian Fischer |
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Have Fun!
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Size: 11k Posted 23-Jan-02 by Erdem |
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This website is dedicated to AI Development. You can download my AIs (Lene 0.19, Banshee 0.32 for Civ Evo 0.7.1) from here. There are links for other AI modules. You can also download AI Lib 0.72 - a library of routines for AI modules. There are articles and a FAQ about AI Development. Also a Critique of Civ Evo. There is a moderated forum.
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| Posted 2-Jan-02 by Thomas Kay |
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The LPNG.DLL. If you put this file to the cEvo directory, the game will be able to use graphic files in PNG format (instead of just uncompressed BMP).
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Size: 89k Posted 23-Sep-01 by Steffen |
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A new tribe, some sounds and terrain for cEvo.
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| Posted 15-Sep-01 by Aniruddh Nath |
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Here you can download my selfmade nation packs. Enjoy!
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| Posted 15-Sep-01 by Andreas Næs Aaserud |
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